
Who We Are
With deep roots in the Polish game development scene, our team brings together experience in development and quality assurance. We’ve spent years observing how the industry operates — and we believe there’s a better, more thoughtful way to approach porting and testing.
Our Mission
Porttato was founded to raise the bar for porting and QA.
We aim to combine technical precision with the flexibility and heart of a small, passionate team. We treat every project with care and tailor our support to each client’s needs.


How We Work
We take a comprehensive, end-to-end approach to every project. Whether we’re helping transition a game between platforms or diving into quality assurance, we stay hands-on and fully involved. Our internal QA team oversees the process from start to finish, ensuring high standards across all areas of development.
We also offer post-release support and analytics to help you better understand your players and make informed decisions for future updates. We fit into your workflow quickly, communicate clearly, and stay adaptable every step of the way.
Our Team
Porttato is made up of specialists who’ve worked together across various projects and studios.
Though we’re a young company, we’ve built our foundation on long-standing trust, friendship, and shared experience.
(Our unofficial project manager is Beanie, a pug who keeps morale high.)

Meet The Team

Karol Marszalik / Cainie
Both a sharp tester and skilled programmer, Karol supports QA and analytics while keeping our pipelines tidy and test coverage high. He’s the backbone of many behind-the-scenes wins.

Olga Stachnik / Widłowa
QA as her craft and calling, Olga brings over 5 years of experience, mainly in console certification. She also supports us with design inputs and channels her competitive edge from high-ELO multiplayer games.

Arkadiusz Sowiński / Bugman
With 10 years in the industry, Arkadiusz blends deep QA knowledge with development experience, combining technical know-how with a strong sense of quality. He’s striving to improve quality standards in game development through technical insight and refined processes.

Bartłomiej Czubak / Baal
With over 12 years in development roles, Bartłomiej turns messy code into stable releases. He’s a quiet force behind many successful launches, always focused on clean execution and smart solutions.